Showing posts with label feel. Show all posts
Showing posts with label feel. Show all posts

Sunday, April 14, 2013

Pop Drumming 101

I know I've posted before about some of the misconceptions surrounding being a successful rock/pop drummer, but I had another experience this week that I thought I'd add to the canon of scripture for aspiring studio drum-smackers. 

While talking with this guy about studio drummers and why they may or may not be called for a certain project, we started talking about the difference between time-feel and "chops." If you'll allow my paraphrasing, the conversation went something like this.

RT: "Come on. When's the last time you listened to a pop tune and thought, hey, wait - that drum fill wasn't complicated enough?"

KS: "Fair point."

End of conversation.

Now, I know I don't have to draw too much of a conclusion here, but I will, anyway! 

I'm certainly not saying you shouldn't strive for as much technical facility as you can get, but there are three basic things (and two of them are almost the same thing) a drummer must do to get consistent studio work.
  1. Play nice with the click.
  2. Have a great, "feel." (In other words, play nice with the click.)
  3. Sound like a drummer. 
Remember, as a musician, you're a servant to the music. You should always play just what the track/project/piece needs, and nothing more.

Happy drumming!


Friday, April 6, 2012

Friday Feature: Steve Gadd

About a million name puns came to mind when deciding how to introduce the legendary Steve Gadd, but....I'll let you make your own. 

He is the most imitated drummer of all time, and easily one of the most successful. His playing credits include Eric Clapton, James Taylor, Chick Corea, Paul Simon and Dizzy Gillespie (seriously?!) just to name a few. Known for his ability to, "get inside a tune" and play in the pocket like no one else, Gadd has been a legend for most of his life.

Visit Steve's official website here. 

My first exposure to Steve Gadd was through the music of Steely Dan. He played on one of their widely known tracks, "Aja," as well as on Paul Simon's, "Fifty Ways to Leave Your Lover." Some of today's creative, but common, grooves were innovations of Steve Gadd. He has connections to almost everything that is great about groove, feel, time and fill.

Check out this tasty treat.


You'll notice how he makes use of melody and compositional elements more than sheer power or speed. He's got plenty of both, but uses them judiciously.

One other thing: Check out the relative simplicity of his setup. When you compare his kit to most modern players - especially somebody like Terry Bozzio - it almost makes you laugh out loud at what he can do with such a small rig.

And this is what Steve sounded like the year I started playing the drums. Amazing playing!


Well, as always, I simply hope to give you a jumping off place. And I hope that Steve Gadd influences your playing as he has for countless thousands of drummers for the last 40+ years.

Happy drumming!

Tuesday, January 3, 2012

The Weight Room: Playing with the click

As a young man I had the opportunity to play percussion (xylo, BD and the like) in an orchestra with a top studio drum set artist in the SLC metro area. He's a guy I've seen on liner notes my whole life, and he's very well known for being the studio drummer you want on your project.

During the course of rehearsals, studio sessions and performances, I asked him if it was hard to always be creative in the studio. I'm paraphrasing, but the answer was something like this, "You don't have to be creative. You have to play with the click, and sound like a drummer."

It seemed like a strange answer. You don't have to be creative? Just play with a click? Obviously there's more to being successful than just keeping good time, but it's an absolutely critical skill - besides, I think he was just being modest.

Seriously, though - nobody cares about your "chops" if you can't play in time. Call it what you will - the pocket, groove, solid - whatever. If you can't do it, you won't find a place as a drummer.

So, how do you start? Let me suggest three steps to get you started.

1. This seems obvious, but get a metronome. A good one. I recommend one with a tap function, and a wide range of tempos (tempi?). A set of isolation headphones is a good idea, too. Then use it enough to get to know what it can and can't do. Read the instruction manual (seriously, do it!).

2. Play very easy stuff while getting used to playing with the click. Start with an exercise that you can play in your sleep without thinking about it - so you can think about playing with the click! Focus on "landing" with the click on each beat and making your subdivisions very even. It shouldn't take long for you to get comfortable and progress to more complex exercises, grooves, etc. But be aware of the click always. Treat it like another musician, and focus on staying together.

3. Test yourself without the click. I have a metronome with a "mute" button. It doesn't stop keeping time, it just stops making noise. Try playing a measure with the click, then one without (Benny Greb has a fantastic example of this on his "Language of Drumming" DVD - check it out!) to make sure you're keeping good time. Another way to do this is to reduce the number of beats you're hearing per measure. For example, if you're playing in 4/4 at 100 beats per minute (BPM), turn the click down to 50, and play the same exercise at the same tempo. Instead of getting all four beats, you'll just get 1 and 3 (or 2 and 4).

Many of my students hate playing with the metronome. But I view it as one of my "real" friends. You know, the kind that can look you in the eye and tell you that you're fat - and you're still friends.

If you learn to be comfortable keeping great time (and feel) along with the metronome, you're well on your way to being a great drummer - one that other musicians will love playing with.

Happy grooving!

Why musicians should watch the big game (Seriously!)

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