Showing posts with label purchase. Show all posts
Showing posts with label purchase. Show all posts

Monday, April 2, 2012

Gear Up: Getting the most bang, boom and crash for your buck!

Part 1 of 2.

When was the last time you made a significant purchase for your rig? I mean a purchase of at least $100 dollars. I know that for some of you $100 isn’t very much, but for me that’s a major purchase!
Today we’re going to take a look at how to keep your expenses down while you keep up your kit.
Have cash in hand.
This is good advice for buying virtually anything, but it’s especially important if you want to get a good deal on a major purchase. Put simply, money talks. Whether you’re buying new or used, make sure you actually have the ability to make the purchase before you start trying to make a deal. 
Cash also has a sort of magic to it when you’re bargaining, even in a retail establishment. You may find that you can get a better deal when the seller knows that you can pay now and that you’re prepared to walk away if it isn’t a good deal for both parties. (For more about saving and managing money, visit Dave Ramsey’s web page.)
For those of us who are fortunate enough to be making a few dollars playing music, I recommend that you set aside a certain amount (at least 15%) from each gig that will only be used on instruments or related equipment and supplies. If you’re consistent and committed to this, it shouldn’t take long before you’ll have a tidy little pile of cash so that you can make careful, relevant purchases when you need to.
A nice side benefit of having a little cash on hand is that you can take care of an emergency without having to forego paying the light bill. Just last fall I had a microphone die (my Beta 52, so it’s not like I could just go without), and I had the cash on hand to replace it with no hassle. I’ll have to put off that new snare drum for a little longer, but my mic dying could have also been a financial problem. It wasn’t.
Be realistic about your needs and priorities.
Unless you’re Terry Bozzio, you probably don’t need 24 chromatically tuned toms or 44 relative-pitch cymbals - and don’t even think about the gongs, my friends. You may have a dream kit on your mind, but you need to focus on the things that will have the most positive impact on you, your playing and your career right now
That being said, I have a long wish list, too, and a lot of it is totally unrelated to what I actually need. But at the top of my list are the things that will improve my sound, make me more versatile (and marketable), and will help me expand where, how often and with whom I’ll be able to play. 
So, while you may really want that shiny new quadruple bass drum pedal with matching soda dispenser, it may be more important to get a solid ride cymbal, hi-hat stand or snare drum. Establish your priorities, and always get the most important things first


Know the numbers.
I worked in a retail music store for several years. I was amazed by people who had (or have) absolutely no clue about price. This was especially true of younger players, beginners and their parents. What is the internet for if not for finding prices and values? Can you say “eBay?” 
As with saving up money in advance, you need to know what you can expect to pay for something so that you’ll know a good deal when you see one. It also helps to know the MSRP (manufacturer’s suggested retail price - you should NEVER pay this amount for anything!), the MAP (minimum advertised price, although not all brands/items have one), and the street price (average that you’ll pay for it new). 
If you’re buying used, even if something’s in perfect condition, you should never pay more than about 80% of the new street price. The only exception to this rule is if you can be sure that the warranty is still in effect and you get the original packaging and purchase receipt so that you can get help if you have a problem. Also, some manufacturers will only warranty the product to the original purchaser, meaning that the warranty is voided as soon as you buy it from a private individual.


More next week!

Saturday, January 21, 2012

NAMM Show 101

It's January, and you know what that means - it's NAMM Show time!

So, what the heck is the NAMM Show? Do you hear people talking about it, read about it on music websites, or know people who have gone?

First, you need to know what NAMM is. From Wikipedia, "The acronym NAMM originally stood for the National Association of Music Merchants, but has evolved from a national entity representing the interests of music products retailers to an international association including commercial, reseller members, affiliates and manufacturers."

For a few years, while going to college, I worked at a great music store. The owner took all of his top people to the NAMM Show every year. I had no idea what to expect until I got my turn to go in 2004 and 2005, and it completely changed how I view the business side of the music world.

Simply put, the NAMM Show is an event that allows companies that manufacture and sell music gear and other products (wholesalers) to showcase their offerings to resellers or other companies that offer these products to the public (retailers). Why would they need to do that, you ask? Let me give you an example.

The last time I was at the show, there were over 300 different brands (wow!) of drums. As the drum purchaser (or buyer) for the company, I had to decide on which two or three brands we would carry in our store, and, as you can imagine, every one of those companies tried to convince me that their product was the best and easiest to sell.

So how does a retailer decide what to offer their customers? Well, a lot of factors go into this sort of choice. Among other things, they might consider:

  • What is already popular? In other words, is this something people want? Spending less marketing dollars can mean more profit. And offering a product that people already know about and want can make the store more popular and lead to sales of other products and accessories.
  • What's going to become popular? Especially in the music biz, being first usually means making the most money. Innovative products can be a risk, but purchasers get very good at seeing something great and snapping it up. Again, how fast and easy it is to sell a product is a major consideration.
  • How fast can the manufacturer ship? Doesn't matter how great or cheap something is if it takes six months to get there.
  • What is the profit margin? Some of the coolest products on the market will never get really popular, because stores have a hard time justifying making little or no profit when they sell them. And as much as the public (you and me, pal) want stuff at the lowest possible prices, retailers have got to make money, or they'll go away.
  • What is the quality and durability of the product, and how good is the warranty? Because if you're not happy after you buy it, you're probably not going to be happy with the store, either.
How do the wholesalers convince retailers to buy? It's a very detailed, well thought out and - usually - expensive process. 

The basic tactic is to display products in a booth setting, sort of like shops in a mall, but much smaller and much more compact. There are thousands of booths, and hundreds of thousands of individual products. And each seller goes to great lengths to make their booth seem hip, cool, trendy, flashy or classy, and to demonstrate why their product is so great. 

Another tactic is product demonstrations by somebody famous. For example, you might see (like I did) Will Calhoun at the Sonor Drums booth showing off the new line of snare drums, or Russ Miller giving a lesson example at Yamaha Drums. 

In addition, many companies will host concerts, parties, jams and contests to woo buyers. One such concert I attended was Yamaha's Groove Night 2004. It was an unbelievable show, and I walked out thinking, "Man, I can't believe how many of my favorite players use Yamaha." Score one for the marketing team, because that year we bought over $40,000 in Yamaha products for our store. 

Oh, and another thing? It's called "swag," and I came home with a ton of it both times I went. Swag is free stuff covered with logos of brands and products, and sellers pass it out by the truckload, especially to important buyers. Some common swag items are shirts, hats, stickers, drum keys, heads, lanyards, and in some cases, jackets and real product samples like microphones and cymbals. It's awesome!

Finally, this post would be incomplete with mentioning maybe the best thing about the show - the people you get to meet. Not only your favorite musical celebrities, amazing players and other famous types, but the people who know the most about gear and how to get the best out of it.

In 2005, we made a point of finding the best sounding drums at the show and asking the highest ranking person we could find to tell us how they got such great sound. In addition to discussions about shell materials, hoops, heads and sticks, we got a ton of advice about how to tune heads and treat drums to get world class tone and sound. Again, awesome!

In short, the NAMM Show is the place to see what's new - and everything else - in the music products world. If you ever get the chance to go, don't pass it up.

Happy shopping!

Monday, October 17, 2011

Buying a First Drum Set - Part 3

Know your price range. Know what drums cost. My most expensive kit would cost somewhere in the range of $8,000 to replace, and there are plenty of kits out there that would be even more. That being said,  the kit I have played the most (for just the drums and hardware, no cymbals) was right around $500 new. This will offend 99% of drum makers out there, but if you pay less than about $500 for a "complete" drum set new, you're getting ripped off.

Cymbals are their own world, and we'll get to that in another post, but as a baseline, check this out.

If you're buying new, plan to spend around $1,000 for a set of drums, hardware and cymbals at the entry level. Again, you don't have to buy new. In fact, I strongly recommend that you buy used, if you can, but only if you...
Don't shop alone. Take somebody with you who's got some experience with drums and has your best interests in mind. (If you're my private student, CALL ME. Seriously! I enjoy drum shopping and making a great deal.)

All the other great advice about taking somebody with you comes into play, too. Don't buy the first kit you look at, wait 24 hours, etc.

Feel free to add any words of wisdom in the comments below, and questions are always welcome.

Happy drumming!

Saturday, October 8, 2011

Getting drums that fit

As I mentioned in another post, I have a hard time with "standard" size drum kits.* In my world you choose drum sizes based on functionality and sound, not for style or image, and certainly not because a drum maker said they'd be "perfect for any player."



So-called standard sizes (diameters) for a five piece kit are as follows:
  • Bass Drum: 22"
  • Snare Drum: 14"
  • Rack Toms: 12" and 13"
  • Floor Tom: 16"
For more information on a what a complete drum kit is, check this great post at www.start-drumming.com.

Here's my big issue: not every player is the same size, but there are some physical and ergonomic rules that need to be followed - not only to ensure proper technique and comfort, but also to prevent injury. 

Consider this - When sitting at the kit with both feet on pedals, the thigh should slope slightly toward the floor from the hip to the knee. The knee should be slightly behind the ankle, but directly over the heel (not to one side or the other). This sitting position puts the shoulders (and thus the elbows, wrists and hands) at a certain height. 

When you put standard sized toms in a correct playing position on top of a standard sized kick (bass drum), the average person simply isn't tall enough to play them without seriously altering their technique, sitting position or playing motion.

To deal with this issue, most young players will either play with incorrect technique or form, or put the drums into an incorrect awkward position, or both. 

Imagine a kid on a bike that's obviously way too big or too small. This is an oversimplification of the problem, but you get the idea.



Bottom line - When considering a set of drums, first set them up so that they're ergonomically correct, then sit at the drums at the height you'd have to be at to play them with good technique. If your thighs are more than a little sloped, they're probably too big.

*As a disclaimer, I actually own and use all of the above sizes, but never in this configuration. I have no problem with 14" snare drums, although I use 13" hats (standard is 14") about 99% of the time.

Thursday, September 1, 2011

Drums, drums, drums!!

With so many companies making drums these days, it's sort of hard to figure out what you like and don't like, and - more importantly - why you do or don't like a particular brand of drums.

Take me, for example. I really love the construction and sound of DW. LOVE IT. My main rig is a Collector's Series kit that was played at one of the medals concerts during the 2002 Olympics in Salt Lake City. It feels and sounds amazing, and I honestly believe I became a better player the day I brought it home (it actually went straight to a recording session from the store, but that's another story).

My other fave brand is Yamaha, especially their stuff from about 2000-2005. Their hardware is bullet-proof, and the YESS shell manufacturing series is as reliable on their entry level kits as their most expensive lines.

Other brands I've played and loved (and owned most of them) include Mapex, Tama, Pearl, Remo, Ludwig, Sonor and Premier.

So, go ahead and chime in. Feel free to leave a comment about which drums you play and why you like them.

Happy drumming!

Why musicians should watch the big game (Seriously!)

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