Showing posts with label gig. Show all posts
Showing posts with label gig. Show all posts

Sunday, December 1, 2013

Book Review: The Gigging Musician by Billy Mitchell

I just finished a book. That's not unusual for me. I read a lot of books, usually fantasy/sci-fi, business management and personal finance books. I'm a nerd. For a musician, I don't read a lot of music related books aside from the notes and staff variety, but this one reached out to me. Maybe it knew I needed it.

The book is Billy Mitchell's The Gigging Musician: How to Get, Play and Keep the Gig.* 

So, how did I come by it? Pretty simply. There's a decent thrift store in town, and I cruised through the book section and picked this one up. It had a one dollar price tag on it, so I thought, "Well, I'll just carry this around for a while and then bring it back."

I couldn't bring myself to leave it, so I paid the buck and took it home.

Not only did it have a title that hit close to my heart, but this book was a little ragged around the edges, seemed colloquial - I honestly felt like I was adopting a lost puppy. I brought it home, but didn't think I'd actually read it. But the first time I cracked the cover, I was hooked.

Billy Mitchell, Author
There was a reason for the ragged cover - the book shoots straight. It's full of plain advice and straight talk that the wise musician will take to heart. It is written in a conversational style that provides for easy and quick reading. It seemed to me that the author tried to create the feeling of having a personal conversation between colleagues.

In short, Billy Mitchell gets to the point, and gets there very clearly.


There's much more here than this, but a few of my favorite lines include these:

  • "If you keep on doing the same stupid things, you can expect the same stupid results"
  • "You are the only one who realizes the full potential of your work."
  • "It's blood, sweat and tears - and then you still might not get the gig."
  • "When you begin to look at gigs for their dollar value only, you begin to diminish the spiritual value of the craft."
  • "The music business is a living thing, a beautiful yet vicious animal that sometimes eats its young."
There's no shortage of one-liners, and there are myriad concepts that you simply cannot miss if you're attempting to make a career in the music business. From figuring out who you are, to showing respect to those who work with you or for you, to arriving prepared to the gig - Mr. Mitchell covers critical aspects of the music business. I've been playing paying gigs for almost twenty years, and there was plenty that I needed to read.


It's a unique thing to read a book that makes you instantaneously feel that the author knows you, knows your situation, and cares. But you do get that sense. The writing style is personal, honest and very straightforward. More importantly, it's plain. I don't mean uneducated or simplistic, but written like you'd write something important to a good friend.

If you're a gigging musician - or aspiring to be one - you need to read this book. It'll take you an afternoon. Two, at most. And it'll be worth every minute, and every cent you spend to buy the book.

Happy reading. And happy gigging!

*Active on the pro LA scene since 1970, Billy Mitchell is as experienced and decorated as any musician in the game today. You can read his full bio here

Tuesday, June 25, 2013

Flexibility 101: Focus on the goal

Over the course of my career I don't think I've ever had a performance where everything went as expected. Each time, I have to make adjustments and remain flexible. No, I'm not talking about gymnastics or yoga. I'm talking about the ability to adjust to surprises, unexpected problems or opportunities while performing. I wrote a little bit about this concept here.

Let me illustrate with a (true) story.

A while back I mixed sound on one of the stages at a local arts festival. Summertime is a great time for bands to play more gigs and access new audiences by playing at fairs, festivals and celebrations, so most bands take their performance very seriously. This was the case with a teenage rock trio.

The lead singer for this band, a talented young woman, was also the drummer. She had great gear, tons of energy and an obvious passion for the music and for performing. The band came with the usual entourage of parents, relatives and friends to support their set. They also attracted quite a few passersby from among the festival attendees.

The stage and appointed audience area were small, so most of the sound reinforcement was for vocals and guitars, etc, and not for drums. While they were setting up, I mentioned to the drummer that I was going to have to mix the sound level based on drum volume, so, "Please just be aware of how loud you're playing."

Honestly, I hated saying it. It's been said so many times to me, and each time it sort of feels like an insult. I let her know that I'm a drummer, and I understood what I was asking, and that I'd do my best with the volume levels. When soundcheck started, I was a little concerned.

She was loud. Not Ted Nugent loud, but loud. So, up came the volume levels on everything else. After soundcheck, I (as gently as I could) reminded the drummer/singer that her volume needed to come down a little, and she gave me the you're-an-adult-so-I'll-nod-my-head-and-smile reaction. The set began, and I really, truly tried my best to make them sound great.

By the second song I had the festival director in my face.

"You've got to cut the volume by half, at least! NOW!" Apparently we were upsetting the poetry stage,  ruining the petting zoo and wreaking havoc on the GDP of several small African countries.

I reduced the volume levels to the point where the director seemed less likely to pop a vein in his head, and basically all that could be heard on stage was drums. After that song, every member of the band converged on me, asking what was wrong. I told them what had happened and, like true rockers, they said, "We don't care! We're a loud band. They can just deal with it. We need more sound!"

My first responsibility was to the festival, so I told them I would do the best I could, but they needed to make the best of it. To the drummer I said, "If you can play a little softer, I'll be able to get the sound evened out. But if I turn everything back up, the festival director will stop your set. If you want to finish, you need to play softer."

You would have thought I had just murdered her family by the look on her face. When she went back to the kit, everything in her body language said that she was bummed, to say the least. The fun, positive energy was gone, replaced by anger and disappointment. If anything, she played even louder than before.

Then came the inevitable stream of parents and well-meaning audience members to my mixing desk. Can't you just turn them up a little? I can't hear my guitar-playing son. You're ruining their performance! 

In my defense, I did turn the band back up, little by little. I never stopped tweaking, trying to get everything to sound as clean and clear, and as balanced as possible. But the band had checked out mentally. The rest of their set was not great, and the audience seemed to deflate before my very eyes. I am certain that the band felt like the performance was not good, and the audience was ultimately not very impressed. And I feel badly about it, because the band was very good.

But, I've been there. As I mentioned above, every single performance I've ever played has had weirdness, at least, and outright disaster at worst. And if you let those things affect your commitment to the music and to your audience, you're bound to have a bad gig.

It's tough, but you have to put the purpose of the performance first. You have to serve the music, your band mates, and the audience. You almost have to view yourself as a cog in the machine. I am absolutely not saying you can't have artistry and integrity, and that you are a doormat. But you do have a choice to continue to work toward your musical goals or to put your own pride and emotions first.

Sometimes there really is no flexibility - things have to be a certain way - but most situations can be worked out if everyone is on the same page about what the end goal is.

I've also blogged about this before, but the musicians who get the most work - and who have the best reputations - are not only great artists, but are also known as, "easy to work with." In short, they are flexible, and always keep a positive, accommodating attitude.

Lastly, try to remember that no gig is THE gig. Each one is a step toward a better, more flexible you, and each one is a learning experience. Try to view each challenge as an opportunity to practice handling that type of situation. You'll land on your feet.

As always, happy drumming!

Monday, June 17, 2013

V-Drums from a sound engineer's perspective

A few days ago I got a last-minute call to engineer front-of-house sound for a local band at a fairly high-level corporate event. Their drummer used the Roland TD-9 kit on this particular gig.

It's worth noting that the room was about about the size of half of a basketball court, with high ceilings and real wood paneling on all of the walls, and that the sound system consisted of Mackie's DL 1608 iPad-based mixer, and their DLM series powered speakers (more on the Mackie gear in another post). I was able to mix from all over the room with my iPad, so I got the full-range perspective on the band's - and each individual player's - sound.

Here are the bullet points:

  • Individual drum and cymbal sounds were fine. In the context of the mix, they actually sounded a lot cleaner than many acoustic kits I've mixed. 
  • I absolutely hated not being able to adjust the volume of the individual parts of the kit. During sound check I asked the drummer to manually turn up the kick drum on the TD-9's brain. That helped, but once the show started I basically had no way to deal with imbalances. 
  • Likewise, any EQ, effects or other manipulations happen across the entire kit. You can't do anything to the snare drum (or kick, toms, etc.) without it affecting the entire kit. 
  • We were able to quickly adjust the pitch of one of the toms - again, on the brain - to eliminate a sympathetic vibration without drastically affecting the overall sound of the drum and kit. This happened in seconds, rather than the several minutes (or longer) it would have taken to similarly adjust an acoustic drum. 
In the long run, I'm sure that a good engineer and drummer would be able to dial in the sound they need from a particular room very effectively, but the aforementioned frustrations kept me from feeling like I had achieved the best sound possible in the situation. 

As expected, the major benefit of the V-drums in this situation was the low stage/house volume. Especially for corporate and casual events, volume levels can be a very big problem. The drummer also effectively used many electronic sounds that would have been impossible on an acoustic kit. 

As technology improves, it will become more and more common for electronic percussion instruments to be integrated into all kinds of performances. I will continue to explore their application, benefits and drawbacks as the opportunities present themselves. 

Happy drumming!

Thursday, August 23, 2012

Getting Paid


I’ve said more times than I can count while working out the financial details of a gig, “I hate the money part of this.” And I really do. The worst part of being a freelancer is the discussion about money, because your service, like any product, (and don’t kid yourself - it’s a product) is to be had for the lowest possible price. To quote a colleague of mine, “That’s why they call it show business, not show friends.”

Because I find the money aspect so uncomfortable, I’ve often said things like, “I wish I could play for free,” or this little chestnut, “Y’know, I play for free. You pay me to set up and tear down.”

But sometime over the last year, my mind and heart have changed. I do love to play. I would rather play than not play. And I do wish I could play for free. But what I mean by that is that I wish I was financially well off enough to do whatever I want every day - and what I want is to create amazing music with amazing people as often as possible. 

At the end of the day, I am getting paid to play. I’ll also set up and tear down as a part of the package. But if all a client wants is set up and tear down, they can get somebody else to do it a lot cheaper than I will. 

There are myriad reasons to expect - and get - a fair price for your services.

It has always been the case, but especially when the economy is down, people have a hard time paying for something they essentially see as a God-given talent. Especially with musicians, not only do people sometimes balk at paying a fair price, but they also ask for extra service without extra pay. 

One classic example is this: The evening is a complete success (and, of course, the band had nothing to do with it) and the party/reception/event is running longer than the original booking. Your client nonchalantly strolls over and says, “You don’t mind playing a little longer, right? Say, another half hour?” But at the end of the night, you get the amount you agreed upon, without the extra half hour. 

Seriously?! Do you say to the plumber, “I know I called you to fix the sink, but could you do the toilet while you’re here, too, and not charge me any extra?” Or to the doctor, “Hey, I know you’re working on my appendix, but since you’re already in there, how about the ol' gallbladder, too?”

Somehow a certain segment of humanity doesn’t view art and entertainment as a legitimate product. At least not like they see a car, or furniture or accounting services. Not only do they not want to pay a fair price, sometimes they don’t want to pay at all. For example...

I’ve only been truly “stiffed” one time. It was a DJ gig I took as a favor for a friend of mine who came down sick at the last minute. I was supposed to provide a sound system and some music at an elementary school holiday party/assembly. Somehow the communication wasn’t clear, because I thought all I was doing was playing music, and the principal was expecting games, dances (like the Hoky Poky, Chicken Dance, etc.) and more. 

At the end of the gig, I went to the principal to get a check, and she refused to pay. She said that I hadn’t done anything that she had expected, and that if I had a problem I could take it up with the district office. I was young and inexperienced, so I walked out with no cash, but having learned some huge lessons. 

Truth be told, there was fault on both sides. It is completely unprofessional to hire someone, allow them to set up, work the event and tear down and then not pay them a dime. But also, I had no business accepting a gig that I didn’t know anything about and wasn’t prepared to fulfill.

So, if you want to get paid, I recommend following a few simple rules when booking a gig. 
  • Set up a base rate. For example, X number of dollars will get the client four musicians and a sound system for two hours.
  • Give yourself a, “minimum wage.” In my case, there is a minimum limit that a gig must pay to make it worth the packing/loading, wear and tear, fuel and missed opportunities. You may think this will cut you out of gigs, and it may at first. But if you’re not willing to set a minimum, then you will get taken advantage of. And if you’re a great player and a reliable, workable human being, people will pay your reasonable rate to get you on the gig. 
  • Set up an overage rate. Say, for every hour over, the client will pay X number of dollars per musician, billed in 1/4 hour increments. If the time goes one minute over, you get paid for 1/4 hour. If it goes 31 minutes over, you get paid for 3/4 hour. This may seem very mercenary, but it will keep your client from abusing you. If you have this agreement in advance, the client knows exactly what they will be paying you for staying later, and you know that getting home late will be worth your time.
  • Get the particulars in writing, and get a signature. This doesn’t necessarily have to be legally binding (although that’s not a bad idea), but if there’s any sort of disagreement, you have something to “remind” your client with.
  • Get at least part of your pay in advance, and make part of it refundable. One reason is this: In the summer months, it’s not uncommon to get rained out of an outdoor gig. Make sure the client can’t pull the, “no play, no pay” card. They need to understand that you’re working, whether or not Mother Nature cooperates. 
Of course there are other things to think about, but getting in the habit of following these or similar rules will make the financial part of being a musician a lot easier to deal with.

The bottom line is that when you start viewing yourself as, and acting like, a professional, others will treat you that way.

Happy drumming!

Wednesday, July 25, 2012

Get More Gigs: Your EPK - Electronic Press Kit

Do you want to play more? As we talked about in an earlier post, everybody wants more gigs. Well, here's another idea that might help you to land more jobs.

The idea of a "press kit" has been around a long time, but has been updated with the widespread availability of technology in the modern world.
Just last week I had the opportunity to attend a panel discussion on the music industry that included one of the top booking agents in my area. She talked about the need for musicians/bands to have a good EPK, or electronic press kit. At one point, she said, "Don't call me, don't email me, don't visit my office until you have a great EPK put together."

So, what should your EPK include? Here's the list from the panel discussion.
  1. Photos. To paraphrase our panelists, this means you need to spend some money. If your "promo" shot was taken in your back yard by your little sister, it probably won't cut it. Click here for some great promo shot examples.
  2. Audio tracks. Again, this should be the absolute best quality you can afford, and should represent your best playing. 
  3. Video. We've all seen a million videos on YouTube that were shot with a smart phone. In the professional world, this is the mark of someone who may not be serious about their craft. As with audio, your video needs to be the best quality you can afford, well edited, and represent the best aspects of your skill set.
  4. Resume. You could also call this your, "greatest hits," list. Include all your significant performances, venues, partner acts, accomplishments and awards relative to you music career.
  5. Website. And, no, I'm not talking about a Facebook page. Back in the day you would have delivered all of this material by hand, in its physical form. Today, you email the link to your site, which will provide everything included in this list. 
  6. Easy contact info. E-mail and phone numbers are a given, but you might also include your Twitter handle, Facebook page address or any other ways that somebody can contact you. 
Obviously, this list is geared toward the performing act - bands, solo acts, shows, etc. But I think it is very applicable to the freelance musician trying to land work. Whether it be a potential gig, studio session, or appearance, you want to put your best foot forward when people are looking to hire you.

One more thing for drummers. It may not be a bad idea to include the gear that you have, even pictures if it can be done in a non-obtrusive way. Potential clients need to know that you don't only have the ultra-mega-double-kick-metal-mayhem kit, or that you can only bring a four-piece. Your gear, especially as a drummer, can be the key to your fitting into any musical environment.

And, last (for now), make sure that your imaging is consistent. Even if you're pursuing opportunities across many different genres, settings, etc., all of your photo/video, recordings and online imaging need to accurately and professionally present who you really are to anybody who views them.

For some more EPK tips, click here


The bottom line is that you control how people see you. So start taking it seriously, and get more/better gigs.


Happy drumming!

Thursday, July 12, 2012

The Gig Log: Sam Payne and Savoy

It was a pleasure to play with Sam Payne a few weeks ago, and I was lucky enough to get the call this week to pinch hit for his band Savoy, playing alongside guitar great Joshua Payne (also Sam's brother) and bassist Ryan Tilby. The performance was in downtown Salt Lake City, as part of the summer Temple Square Performances.

The set was mostly jazz - some standards as well as Sam's originals - with a couple of his folk tunes thrown in. It's always amazing to me that I can play the same tune hundreds of times, but it always sounds different, especially with different musicians. Not only did Sam's vocals make each tune sound as if it was written specifically for him, the solos and ensemble playing of Ryan and Joshua gave our little quartet a very unique sound.

The venue was a beautiful park in the very heart of the city. It was a sweltering evening, but by the time things kicked off, we at least had some shade on the stage, surrounded by trees on three sides. The heat notwithstanding (not to mention there was another large concert going on a few blocks away), we had an audience of several hundred, and they were very friendly and supportive.

All in all, it was a lot of fun.



Things I learned: I need to practice A LOT MORE. My endurance, especially in the ride hand and hi-hat foot, was not up to where it needs to be for a high-energy jazz combo. My solos were barely adequate, and I struggled to stay on the form of the tunes in terms of phrasing and melody in my solos. And, finally (for this gig, anyway), I just need to know more jazz, mo' bettuh. In terms of head tunes and forms, my knowledge is definitely lacking.

So, here's to more practice, and a better gig next time.

Happy drumming!




Tuesday, July 10, 2012

Transitioning to V-Drums: It can...and it can't

As I mentioned in an earlier post, I acquired a set of Roland V-Drums earlier this year, and I've been documenting my transition and trying to clarify the strengths and weaknesses of the electronic kit.

Let's start with a couple of "can'ts."

It can't give you realistic feel and response. Probably the most obvious weakness is the hi-hat pedal. When playing jazz, the hi-hat "chick" sound is all but worthless. Not only is the sound mushy as all get out, you have to absolutely crank the level (and drop everything else) to get an adequate relative level for swing and latin grooves.

If you can imagine the differences between a grand piano and an electronic keyboard, you're close - at least in concept. This is the way I've begun to think about it: with acoustic, real drums, you are limited by physics - by the literal wood, metal, plastic, metal and wood (I know I repeated metal and wood, but that was for effect) - and by your own skills and creativity. With the V-Drums, you're limited by the programming of the computer module and the capabilities of the triggers.

That being said, you really do have to think about acoustic drums and electronic drums as two very different instruments, and thus approach playing and making music differently. You might play them with similar technique, but they are as different as the aforementioned piano and keyboard.

And if you're thinking about them this way, you realize quickly that the number one strength of the electronic drums is that they have literally hundreds of sounds onboard. You can adjust - within limitations - the samples to reflect shell material, diameter and depth, as well as a limited bank of cymbal sounds. You can literally change kits every song - or every chorus if you want!

Another huge benefit is that you can play virtually silently. With headphones (I mentioned this before), I can rock out at 2 AM without waking the kiddos. And with an audio input jack, I plug in the ol' iPad and practice with a track and be almost totally silent. The feel is close enough that this is really a great benefit. It's not like you're going to have to make a huge adjustment when you go back to acoustics.

This, in fact, is one of the reasons I was encouraged to get a virtual kit - to keep the stage as quiet as possible during performances. Combined with in-ear monitoring, the only live sounds on stage are acoustic guitar and voices. It's eerie and cool at the same time. The bass, electric guitar and keyboard players all plug directly into the system, amp-less.

I do miss the "thump" of the live sounds. Even when using the in-ears, you can feel the vibration of the drums and amps, and I do miss that. But it is nice to be able to pull out one ear, and then have a relatively low-level conversation while playing a tune. It's gotten almost a little silly at some of the less intense (read: background music with zero audience) gigs because we're catching up and chatting it up on stage.

One last thing for now. This may seem backward, but I miss having to play with good dynamics. In a small venue, I used to have to choose my sticks and play so carefully so as not to overblow the band, and in a large venue I had to work pretty hard. Now, it's all in the hands of the engineer - I've even cut my stick bag down to one pair (minus the bag) when I take out the V-drums.

And that's just weird.

Anyway, enough of my rambling for now. As always, I welcome comments, opinions, input and feed back below.

Happy drumming!

Friday, June 22, 2012

Do pro drummers have a dress code?

"How do you maintain your own personal style at the same time that you look and act professionally as a drummer?" 


This question was posed to me by one of my students, a young, up-and-coming player with a great future. So I thought I'd address it and get feedback from all you pros and fans out there.

Of course, the answer is, "It depends." What does it depend on? Among other factors, these can determine how you should dress.
  • Size of the group. Are you a soloist? Dress any way you want. Are you in a 75 piece concert orchestra? Dress like everybody else, unless you're the soloist. If you're in a five-piece band, it's worth at least coordinating. And you may think your act is either too small or too unique to work with an image consultant or wardrobe stylist, but looking like a bigger deal than you are might just help you become a bigger deal than you are.
  • Style of music. For some reason, I just can't see a death metal band performing in three piece suits and bow ties. Likewise, if you're performing Beethoven sonatas, the shredded jeans and studded mohawk may not add to your overall performance. Do a little research, and develop a good understanding of what some other groups in your genre typically wear, especially those that appeal to you and your natural audience. You can still be unique, but you want your image - your music and your look - to be consistent. 
  • Type of event. Even if you're a high-energy act, there's a big difference between playing a huge outdoor festival stage and performing at a wedding in a relatively small, elegant setting. It goes without saying, but you should dress to fit your role in the event and to enhance the evening. Much like not wearing contrasting colors, you want your image and look to feel very natural and appropriate for the setting. 
  • Setting or stage. Similar to the previous point, you should be sensitive to what your audience will perceive from the way you dress. If you're going to be on TV, your dress and coloring will be very different than if you're on a huge stage with thousands of people in the audience. And, again, get some advice and do a little research. 
  • The band, or your fellow performers. I'm sure you get the point already, but a group - just like an album cover, concert poster, t-shirt or website - needs to look like their image is intentional. That goes for individual performers, too.
Some "standard" ways to dress.
  • Concert black. Think symphony. For men, this is usually a basic tuxedo, and for women it's a black concert dress or pantsuit. Some good examples for ladies here
  • "Gig" black. You have a little more flexibility here, but gig black is usually just that - black clothes. For most of the groups I play with, black slacks or jeans with a black button-down shirt or sweater will fit the bill. You can check out a very classy example of this here
  • "Rock star." Actually, it's "insert-the-style-you're-playing" star. It's already been said, but the key here is to coordinate with your mates so that you're all sending the same type of message about who you are, what you play, and the message you want to send. 
Finally, let me leave you with another little bit of wisdom that has helped me since my high school days: "Your audience will hear you with their eyes before they hear you with their ears." 

True that.

Wednesday, June 20, 2012

The Gig Log: Kristen Nelson

In an earlier post, I talked about ways to get more gigs. Well, I decided to take my own medicine and try reaching out to a few drummers in my area, and I was rewarded with a gig. I was asked to fill in for an amazing player, and I was very grateful for the call.

This was the first opener.
This particular gig I was backing up a very talented singer-songwriter by the name of Kristen Nelson. We had one quick rehearsal, then a forty minute set at Muse Music as an album release show. Not gonna lie, it was a blast.

The openers were two fantastic solo singers and a local band that took me back to my high school days. They were incredibly talented, the energy was super high, and the songs were great - not to mention that they were great performers. It had been a very, very long time since I played a (roughly) forty seat venue, and it was a lot of fun.

The other singer songwriter.
Our set was last - Kristen's CD release was the headline show - and the audience was very friendly and enthusiastic. I wish there were a less geeky way to describe it, but it was a great audience, great music, talented bandmates, all in a small, intimate setting. What could be better?

Kit-wise, I took the ol' DWs, but only ended up using kick and snare, with hats and a ride with a sizzler (the metal kind, not the steakhouse kind). I also played brushes and rods, with only one tune using actual sticks. In that small venue, it was nice to be able to hit as hard as I wanted without worrying about overblowing the band or the house.

My thanks to Kristen and the rest of the band. It was a great gig, and I look forward to playing with them again should the opportunity arise.

My apologies for the fuzzy pictures. iPhone in a dark place!

Tuesday, June 19, 2012

Gear Up: Go green with an iPad

Not too long ago, I was on a gig with a band when the sound board burned out (no flames, but some awesome smoke). After doing some research, they decided to replace the board with a new-tech board completely controlled by an iPad. There are several versions of this board, but this is the one they were looking at.

One of the most attractive features (for me, at least) is that I can control my own monitor mix from my own iPad wirelessly. Also, up until this point, the band was using (actual paper-and-ink) music notebooks, especially for longer shows that required switching up the set list on the fly.

So, announcing the upgrade of the soundboard and the end of the notebooks*, the band sent out an email requesting that all of the sidemen (yup, that's me) get an iPad by a certain date. I went shopping, and ultimately settled on a second hand, "unused," still-in-the-wrapper iPad 2 with 32GB of storage. It was expensive (yikes!), but I felt like it was a good deal.

But....I'm not gonna lie. I was pretty skeptical about the usefulness of the iPad beyond the obvious ones I've already mentioned. That being said, here's my short list of uses for the iPad that have sort of changed my world.

  1. Truth be told, I haven't used the iPad with the new mixer yet, but if it's half as cool as the marketing videos, "'Nuff said."
  2. I downloaded an app that allows me to store, edit and display the charts (usually spreadsheet format like Excel or Numbers) we use to play songs, so I have literally hundreds of songs at my fingertips at every gig, even without internet access.
  3. When I do have internet access, I can pull up a chart for any song that is requested at a gig. In fact, at a recent gig we were able to respectably recreate at least a half dozen songs we'd never rehearsed. That goes a long way with making an audience or client very happy.
  4. Continuing the "green" theme, an iPad is much easier to use than a smart phone or laptop to take quick notes, check a calendar, or send a message - with no paper, pen, pencil, chisel or stone slate.
  5. Smart phones can do this, but iPads are a little better - taking photos or quick videos, recording sound or voice notes or sending emails, texts, HeyTell messages, etc.
  6. Apps are awesome. They're even awesomer (I know it's not a word, but I can't resist using it) on a bigger screen with more capabilities. Most apps for iPhone have more features and usability on iPad.
I'm not saying you can't live without an iPad, but I am saying that they are far more useful than I had anticipated. I've even found myself taking it to meetings instead of my laptop. It's easier to carry, the battery lasts longer, and it's got all the features (for me, at least) needed to carry about my daily tasks.

Phew! It feels good to get that off my chest. 


*Honestly, this was a no-brainer. Every time we added a song to the setlist (over 200 at this point), it required a bunch of printing, collating, updating the notebook - blah, blah, blah. The iPad allows for quick, easy and "green" updating of basically everything we need for a gig.

Saturday, June 9, 2012

Transitioning from acoustic drums to Roland's TD-9KX2-S

First gig on the new kit.
I've been playing drums for 23 years as of this fall. I've played all of those years on acoustic instruments.* So earlier this year when one of the bands I play for wanted me to go electric, I was skeptical, to say the least.

In this particular case, the goal was twofold. First, we wanted to reduce stage noise (we also transitioned to in-ear monitoring), and second, we wanted to have more sound options at the touch of a button. This particular band is very show-oriented - an entertainment band that primarily plays corporate and community events, with the occasional wedding.

About two months ago I gave in, bit the bullet and dropped two grand on a closeout model of the Roland TD-9KX2-S. Since then, I have played about 6-7 gigs on the kit, and it's been quite the adjustment. To achieve the goals of the band and also to get a full perspective, I'm using the kit as-is, straight out of the box. No substitutions (like cymbals or snare drums), no additions, and no modifications.

Still getting used to how it looks on stage.

To be fair, I wanted to get a few gigs into the new arrangement before I started blogging about it, so I've waited until now. At this point I feel like I'm starting to understand some of the strengths and weaknesses, so I'm going to be sharing my observations periodically and asking for feedback from other musicians.

Just to get started, here are two quick observations:




  • It's not the real thing. It's just not. After discussions with other players who use both acoustic and electric instruments, I've come to the conclusion that when I play V-Drums, I'm no longer a "drummer." I'm an, "electronic musician." I still play the role of drummer, but I have to realize that I'm not playing drums. I'm essentially playing a computer with a drum-like interface. 
  • Because it's not the real thing, the player is limited by the programming and the capabilities of the hardware. With real acoustic drums, you're limited by physics. One great example of this is the playing of shells, stick clicks, ping shots and cymbal harmonics. The programming simply will not support the natural acoustic responses of wood, metal and mylar.
My load out "stack."
If you have opinions, observations or suggestions for those of us venturing into the electronic side of drumming, feel free to share below. 

More to come...

*Okay, okay. I did own an earlier Roland V-kit for about a year, but it was used exclusively in a teaching studio where volume was a major issue. I think I did a one-song recording project on it for a friend, but that was it. All other gigs were on acoustic drums. I was so non-plussed with the kit that I sold it as soon as I moved out of that studio.

Friday, May 25, 2012

Get more gigs!

This post is inspired by an email from a friend asking what he can do to get more gigs. We're all in the same boat, for sure. Thanks, JC!

Last year I lost two very important (to me, at least) recording gigs to another local drummer. It wasn't underhanded or dirty, just an ease-of-use type decision in each case. He's a great player, and it wasn't the end of the world for me, but it really got me thinking.

How do I become 'the guy?' What can I do to get those calls and more of them?


Coincidentally, I had the opportunity to meet and hang with Tim Fagan at a Soundcheck Series event a couple of months later, and I asked him what he thought. Honestly, I was expecting, "Sorry, man. That's really too bad." I couldn't have been more wrong.

I'm paraphrasing here, but it went roughly like this:

Tim: "How many guys are there that are trying to get studio drummer work around here?"

Me: "I dunno, twenty, maybe?"

Tim: "And how many studio engineers and producers are there that hire drummers?"

Me: "At least twenty."

Tim: "And how many of those guys do you know personally?"

Me: *Gulp* "Three or four."

Tim: "Okay, so what are you doing to let the other guys know that you exist and that you're qualified to play in their studios?"

Me: *Double gulp* "I'm not really doing anything. I guess I'm just sitting around waiting for my reputation to generate phone calls."

He had made his point, and went on to tell me that in LA (where he lives and works) there are literally hundreds of studios and drummers, and that the guys who get calls are involved in the music ecosystem, are around a lot, and have reputations for being professional and reliable.

The best thing this discussion with Mr. Fagan did for me was get me to stop feeling sorry for myself. Beyond that, it's gotten me working on ways I can expand my reach and "visibility" in the music ecosystem in my area.

Here's my short list of ideas:


  • First and foremost: BE A SOLID PLAYER. Anytime you do have a gig, absolutely nail it. Consider that every time you play, you're "auditioning" for somebody who is hearing you. I've played literally hundreds of gigs for a band that saw me play with another band when I was having a particularly good night. 
  • BE A PRO. Develop a reputation for being on time, easygoing, professional and having decent gear. Let your behavior speak for itself, and let it tell people that you know what you're doing, and they're going to be happy they worked with you. I've heard it said that it's 20% how you play, and 80% how you act.
  • BE AVAILABLE. I'm not saying you should just sit by the phone every night, but when the right opportunity comes up, make sure you can take it. That being said....
  • KNOW THE LANDSCAPE. You should have a pretty good idea of the major players, bands, producers, engineers, etc. so that when you do get a call, you'll know if it's a good opportunity or not. 
  • KNOW WHAT YOU WANT. Even if it's a great (or well-paying) gig, it may not be the next step for you. For example, if you want to be a studio player and a touring band calls, you may need to decline. Being on the road for the next nine months won't exactly leave you available for sessions.
  • REACH OUT. Be extremely careful and thoughtful in this area, because nothing is worse than the 'music stalker.' But there are appropriate ways to make connections in person and online that can lead to playing and development opportunities. If you're doing all of the stuff above, it won't take long before the right people start to hear your name and your work. Get out and listen to other players and bands, go to workshops or clinics, volunteer (you heard me!) and be willing to make a sacrifice here and there to make a legitimate connection turn into a friendship. More than once I've gained opportunities by "saving" a project for cheap or free. 
  • BE PERSISTENT. In a lot of ways, too. Keep development your craft and refining your gear. Keep being involved. Keep playing. Keep up on music and technology trends. Keep yourself in good shape by eating right, sleeping enough and exercising. (Sounds weird, I know, but it's a critical piece.)


At the end of the day, we all want to make music. And we want to do it a lot, with great people and have it be profitable. Most importantly, we want music to be an honest expression of ourselves.

So, what did I leave off my list? Help us all out by leaving a comment below.

As always, happy drumming!

Wednesday, May 2, 2012

Like it or not, you ARE a business

For the best financial advice on the planet, click here. And no, I'm not getting anything out of it. I legitimately feel that he speaks financial truth, and that it's valuable information for anyone who is breathing. 

Are you running a business?


The answer, no matter how you slice it, is yes. And if you're in denial, it doesn't mean you actually aren't in business, it just means that your business is being run poorly.

In an earlier post, I mentioned a masterclass I attended with Evelyn Glennie. At one point the discussion turned to the matter of running her tour schedule and finances. With her was an assistant who handled a large portion of those duties. Everyone thought she was joking when she finally said that if she had it to do all over again, she'd get a business degree and minor in music!

But she was very serious.

No, I'm not suggesting that you give up your aspirations of majoring in music (nor was she), but it's a lesson well taken that you need to be able to run your career and life in a profitable, organized manner in order to achieve meaningful success.

Courtesy of Dave Ramsey, here's the question: If you viewed your life like a business, and you hired you to manage things, would you fire yourself? What are your goals? Are you accomplishing them? Why or why not? How do you know?

If you haven't ever asked yourself these questions, take some time when you can think about it thoroughly, discuss it with a friend/parent/spouse/etc. and write down the answers. It may surprise you to find out that you aren't as focused or efficient as you think.

And before we talk specifically about money, I want to clarify my position. I believe, no - I know - that life is not about money. Life is about making a difference, being happy, having great relationships, caring about people, family, spirituality, and enjoying the precious time that you have here. Life is about making music, for crying out loud! 

But while money can't buy any of those things, and it certainly can't buy happiness, it can provide you with a certain amount of security and freedom of choice. For example, imagine that you get called for the gig of your life, but it requires a certain dress code, or drum finish, or whatever - and you're broke! If you can't come up with the money, you must turn down the gig. And that leads to making less money, and so on.

Having a little cash also means greater choice in how you live - what kind of house, car, clothes, food and DRUMS you can afford to use.

So, life's not about money, but you need some. Clear? Okay....

Allow me to offer a few simple (but not easy) suggestions that should make your music and drumming career pay off for both your soul and your pocketbook.

  1. Give some of your money away. Many religions advocate giving a tithe, or tenth, of your income away. Pick your church or a worthy charity, and give them some of your hard-earned dough. Even if you're an atheist, trust me on this one. The universe will give you back more than you've given away.
  2. After giving, pay yourself first. Some of your money should go in the bank - or even better, a retirement fund - and not come out until you're ready to retire. I know, I know - musicians don't retire. But at some point, you're going to want to have the choice whether to work or not, and you can only do that by having a decent sized nest egg stored away.
  3. Let your music pay for your music. If I had a dollar for every time I've given this piece of advice, I'd have......probably about fifty bucks. (Hey, it'd be better than no bucks!) Take a percentage (I take about 15%) of the pay from every gig you play and every lesson you teach - anything music related that earns a little money - and save it for music related purchases. Want a new drum kit? Fine. Need cymbals, a snare drum, or even sticks or heads? New mics, cases or bags? Great! Pay for them by saving up money from gigs, lessons, lectures, clinics, etc. and pay in cash.
Sorry if this feels like a lecture, but I'm getting tired of seeing musicians who give their souls for the art and live in rags, ratholes and relative squalor. Even if you don't make a lot, you owe it to yourself to make your future as bright as it can be. 

Make a difference, make some money, and make it count!

Wednesday, April 11, 2012

Beyond the Kit: It's more than the music

The following story is true. The names have been changed to protect the innocent.....and the not-so-innocent, for that matter.

Several years ago I was hired to finish a studio album that was already in progress. The original drummer had, uh....moved on, and I was happy to take his place. Actually, I was more than happy. This guy was easily the best drummer that had ever lived in that particular area, and was absolutely the standard for being a true pro player.

In short, I was feeling pretty darn good about myself. You might even say I was feeling cocky. I thought, "If I'm replacing that guy, I must be as good as he is." This was a great feeling.

It lasted about five minutes. Typical, right?

When I showed up on the gig, the producer/engineer and the songwriter sat me down in the control room to listen to the rough mixes of the tracks I'd be playing. I was in the middle of being blown away by the playing of my predecessor when the producer started talking to me.

Producer: "You know you're not nearly as good as him, right?"

Me: "Yeah, I was....wait? What?"

Songwriter: "Yeah, he's amazing. Best drummer I've ever worked with."

Me: (Shocked, trying to keep my composure.) "So....why'd I get hired, then?"

Producer: (Laughing) "Because, man! You're always on time and you never show up drunk!"

Ok, then. There you have it from a career-long pro. Be on time and don't show up drunk. They did go on to reassure me that I'm a good player and they were excited to have me on the project, but it was shocking to know that (apparently) my most marketable features were punctuality and sobriety.

It actually ended up being a great project, a huge learning experience for me, and a whole lot of fun with some great new friends. But it sure was humbling.

Stay sober, my friends.

Wednesday, April 4, 2012

The Gig Log: Cleaning the house


The best-paying (non) gig I have ever had was a couple of summers ago. I had gotten a call from an old friend of mine, a violinist. She had a lead on a Bat Mitzvah party gig that was going to be both lucrative and enjoyable. I’d never played this type of event before, but I was up for it, especially since it was going to be a trio of violin, guitar and percussion.
Leading up to the gig we emphasized the need to be sensitive to the cultural traditions and the environment that the family wanted - volume levels and the choice of set list were discussed to no end. Also, the mother of the girl was a little bit nervous that her husband would not approve of the music and was afraid that it was going to be too loud, and we wanted to be the perfect choice, so we prepared very well. 
We had rehearsals, include a couple that our “boss” came and listened in on. She seemed thrilled, and everything was going well. One week before the gig, all was in order. We had our repertoire chosen, we had every detail nailed down. It was in the bag.
But then....(Ominous music begins to play in the background.)
Two days before the gig, I got called by the same violinist friend. She informed me that I had been fired (What?! Seriously?!) because the husband/father had been to a club the night before and the drummer had played too loudly* for his liking. She was dead serious, and I was out of a gig without having played a note.
Believe it or not, this is where it turns into the gig of the century. My amazing friend told the mother that she needed to pay me even if they weren’t using me. Her argument was that we had already put in all the prep time and had essentially “sold” the day to her, and it was far too late for me to get another booking.
No kidding, I got a check in the mail the day of the gig, and while my bandmates were busy playing it up at the Bat Mitzvah celebration, I was vacuuming the floors. My wife was thrilled. 
Truth be told, I’d always rather play than not play, but it was awfully nice to get paid to help the missus clean the house.
*There’s a lesson here for every would-be successful drummer. SHUT UP. Okay, maybe that’s putting it a little too harshly, but this is what drummers are known for: being too stinking loud. I challenge you to have the band you’re playing with asking you to play a little louder. You’ll do all of us a favor! Simply put: listen, listen, listen. Play as sensitively as you can. 

Tuesday, February 28, 2012

Pro musician Ryan Tilby dishes on drummers

I asked Ryan Tilby, one of my favorite musicians - not to mention one of the smartest guys I know - to answer a few questions about drummers. Here's how it went down:


Here are my opinions on drummers.  I'll bet, as a bassist, I've worked with more drummers than any drummer.  I call my drummer friends when I need the low-down on a bassist.


What characteristics and attributes make a drummer "good?"
No matter the genre, style, or stage size, every drummer has a job.  The bass player (me!), has a job.  The front man has a job.  My favorite drummers have this uncanny ability to know just what their job is, do it effortlessly, and not step on the toes of the bassist, singer, etc. who's trying to do his job.  It takes a lot of listening, and a lot of knowing how the guys around you are thinking.


Aside from playing ability and musical skills, what makes a drummer easy to work with?
Stereotypes would have you believe that drummers, if they show up at all, will be late, lazy, loud, or drunk.  You'll notice that none of those have much to do with time, technique, or tone. While those things are important, remember that the guys you're playing with (or that hired you!) don't know much about your bearing edges and hand-hammering.  They just know what it feels like to play with you, and more of those feelings come from off-stage than on it.


What's the best compliment you could give a drummer?
As a bass player, if a drummer is listening to my lines and either locking in with me (with his kick!) or syncing with something complimentary, I'm super impressed.  Flattered, even.  Drummers that listen seem almost "invisible".  In my opinion, an invisible drummer is doing his job.


What's your most frequent complaint about drummers?
I'm scared by the number of drummers that don't know anything about bass playing, and vice-versa.  The relationship between kick and bass is CRUCIAL to any song, any genre.  There seems to be an influx of younger drummers right now that place kicks wherever they want them, and never in the same place twice.  Go spend $10 on the John Mayer Trio TRY! album and have your life changed.


Name the top thing that will keep a drummer from getting called for another gig.
Too many notes played too loudly.


Anything else you want to add, warn against or point out?
No matter what you play, expand your toolbox of true-to-the-style techniques and LISTEN!

Signed,

A working bassist.

Monday, January 16, 2012

Gear Up: Microphones Part 2

Last week, I mentioned a few suggestions on some microphones to get started with for drums.

This week, where in the world do you place them? What will get the best and most consistent sound?

First, don't reinvent the wheel. Whenever you work with a good sound tech, watch what they do, and ask them questions (nicely, at appropriate times, and respectfully, of course) about why they do it the way they do. Listen and learn. There are also myriad websites that have very clear, complete information.

I'm definitely not a sound engineer, but there are a few really simple concepts that I have used for years that have produced good, consistent results. Again, there are a lot of factors at play here, including your drums/heads, tuning, the size and shape of the room, how loud you play, other sound sources on the stage, etc*.

One semi-funny story: Back in the day, I played with a band called Hillside Nine. We got a gig playing at a high school for a huge senior party. Lots of fun. After sound check the engineer asked if there was anything else we needed, and I jokingly said, "Just make us sound amazing, okay?" He replied without missing a beat, "Ah, okay. I'll turn the 'Talent' knob all the way up, and the 'Suck' switch completely off. Will that work?"

Oh, if only it were that simple! Anyway, on to the good stuff.

Snare and Toms
Line up the end of the microphone (the end where it captures the sound - it usually has a screen) with the hoop/rim of the drum, at least an inch above the hoop - mine are about 2-3" up - and angle the mic at the dead center of the drum. The microphone will end up at about a 30ish degree angle up from the plane of the drum head. Try it out. You'll like it!

Kick Drum
My drum's resonant (front) head is ported. That means it has a five inch hole cut in the head, at about the 4 o'clock position. I have had good results putting the mic through the port, with the end of the mic (again, the screen/capture side) about three inches inside the drum, pointed at the dead center of the batter head. If your kick drum doesn't have a front head (or if you've removed it for recording), move the mic to about the halfway point of the shell, right in the middle, and point it at the center of the resonant head.

Overhead/Cymbals
I like to use two identical mics to capture the cymbals and full kit sound. One mic sits over my left hand area, pointed at the place where my left side crash overlaps my hi-hat. The right side hangs over my ride cymbal where it hangs over my floor tom. Both are just above head level, out of range of an errant stick stroke.

Especially if you're using mics a lot, and even more especially in a recording setting, it's worth experimenting with different placements - angles, heights, alignments and how far over the drum it sits.

Happy drumming!


*Okay, one MAJOR tip: the best mics, sound engineer and placement won't make your drums sound good if they don't already. Before you go to the gig, make sure that your instrument is in good working order - heads in good shape, and well tuned. This will have the BIGGEST impact on how good you sound. That, and the P word: PRACTICE!!

Why musicians should watch the big game (Seriously!)

Photo by  Ameer Basheer  on  Unsplash Here we are, about to watch another televised wrestling match over who puts a football on one en...